/*************** further implementation ***************/

var ArcadeDevice = function () {};
ArcadeDevice.onPowerOn = function () {

	//this.game = new GameEngine();

};
ArcadeDevice.onPowerOff = function () {};
ArcadeDevice.onSetUpJoystick = function () {};
ArcadeDevice.onInsertCoin = function () {};
ArcadeDevice.onStartGame = function ( player ) {};